3D Models for Virtual Reality
Virtual Reality Experiences. A Virtual Reality Experience is a new world that you are fully immersed in. Creating a VR experience means creating the world and all the objects in it.
In this course, you will learn the basics of 3D graphics: how to create objects and how to create an environment. You will learn techniques like materials and texturing that make your objects appear realistic. You will also learn about audio techniques to ensure that your experience is as good as it looks. In the future, we will pay attention to the requirements of Virtual Reality, including pitfalls and performance issues.
You will learn all about this and the professional game VR engine, Unity3D. Unity is one of the most used game engine and is relatively easy, but fully featured, introduction to 3D development.
The race will culminate in a project in which you will create your own VR scene. You are going to learn how to do it yourself, so you are going to learn the best way to learn.
II. Duration: 40 hours
Basic programming knowledge is needed.
IV. Course outlines:
1. Virtual Reality- Hardware and History
In this module, we’ll cover the basics of VR. We’ll start by sharing a definition of Virtual Reality, and exploring VR hardware, and then you’ll see demonstrations of a range of VR Head Mounted Devices. In the latter part of the week, you will hear more about the history of Virtual Reality and finish the week by drafting your ideas for a VR application.
2. 3D Graphics
This module you will begin developing 3D Virtual Reality Environments. We will cover the basics of 3D graphics, including a number of 3D engines and development environments that you can use. We will focus on the Unity3D engine.
3. VR Graphics
In this module you will be carrying on learning about 3D graphics. You will also submit the first draft of your project.
4. VR Audio
In this module you will learn how to use sound in Virtual Reality and how to use advanced 3D audio techniques to enhance your experience.
5. Content Creation: What works in VR?
In this final module of the race, we will be together everything we have learned about how to create VR worlds compelling. 3D graphics hardware works and why VR can be so demanding of computing power. Then we will think about the particular requirements of content creation for VR. You will finish by submitting the final version of your project for a peer review
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Học tại Hồ Chí Minh
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